Apple has finally confirmed that its gaming subscription service, Apple Arcade, will release on September 19 and cost just $4.99 (£4/AU$7) a month. The firm launched the product earlier this year in March as a way of leveraging its large app store to capture the attention of gamers. The first of these, Konami's Frogger in Toy Land, is an update of the arcade classic, with upgraded graphics.
SMG Studio, the makers of Death Squared and One More Line, pointed out that the developer slide shown during this morning's Apple conference had a healthy distribution of Australian and New Zealand-based studios. It was where the Cupertino giant first introduced the idea and at today's iPhone launch event it has revealed the launch date and pricing details for the same.More news: Speaker John Bercow: London’s longest-running one-man show
Numerous games available on Arcade will be adaptations of existing well-known titles, alongside games exclusively in development for Arcade. "We think players of all ages are going to love Apple Arcade".
At today's event, Apple showed off three games. The subscription will automatically renew for NZ$8.99 per month. As it already does with its Apple Music service, Apple also is offering a one-month free trial before committing customers to subscribe. They have a 100 games ready to go live with the promise of adding new games in the months to come.More news: China Aug exports shrink amid sharp fall in US shipments
Apple Arcade is a all you can play subscription service, similar to the Xbox Game Pass.
But that might not be enough to give an edge over Google since its user pool is much smaller and Apple Arcade is restricted to iOS users.More news: Facebook explains privacy concerns ahead of iOS 13
Shantae and the Seven Sirens - From Wayforward comes the latest game in the Shantae saga, my favourite series of action platformers. Numerous games are exclusive to the service, and you'll be able to play them all later this month. If that piece of the puzzle works for everyone involved, next I'd like to see Apple address hardware limitations of its devices, especially the Mac, which has difficulty handling anything but the simplest games. Players use insects, mushrooms and plants to run through the world as quickly as possible or try over and over again to achieve the flawless score.
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