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Long-awaited 'System Shock Remastered' put on hiatus

18 February 2018

Back in mid-2016, fans of old school PC gaming were excited to learn that a complete remake of the hit System Shock was being made by developer Nightdive Studios.

As this project began to change direction, the CEO realized the path the game was taking was not the one that 21,000 people had donated $1.3 million for. Kick assures that "System Shock is going to be completed and all of our promises fulfilled". Stephen Kick, CEO of Nightdive, has confirmed that all development on the game - which has accumilated more than $1.3 million since the campaign began in June 2016 - has officially been put on hold with the project left on indefinite hiatus for an unspecified time. In an interview with Polygon, director of business development Larry Kuperman said that a strategy to pitch the game to publishers, in order to secure more funding, had not been successful.

Originally due for release in 2018, the System Shock Remake has suffered a serious blow this week.

So while some fans may be disappointed that development on the System Shock remake has been temporarily halted, at least they have multiple System Shock projects to look forward to.

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Nightdive originally created its remake in the Unity engine, but switched to the Unreal Engine previous year.

The Kickstarter update earlier today hummed and hawed about being possibly "too successful" or that "the vision (of the project) began to change" once the remaster became a remake. The company announced the project in 2015, shortly after releasing an enhanced edition of System Shock.

"As the budget grew, we began a long series of conversations with potential publishing partners".

For more information and updates on System Shock release dates or when production will restart for the remake, keep checking in with OnlySP's Facebook and Twitter.

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He added, "Ultimately the responsibility for the decisions rests with me".

→ Re-imagined enemies, weapons, and locations by original concept artist Robb Waters.

As a result, Kick has decided the team should take a step back, stating that although the developer has been "totally committed to making a great game", the changes and increased scope of the game took the studio down "the wrong path".

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Long-awaited 'System Shock Remastered' put on hiatus