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Star Wars Battlefront 2 Sold Worse Than EA Expected

31 January 2018

EA has confirmed the high-profile sequel sold 9 million copies from November 12 until December 31, when it had expected to shift up to 12 million copies. That fiscal year would be the timeframe EA is projecting, though not necessarily defining as exactly when Respawn's Star Wars title may be released.

The third installment of the successful franchise is set to release later this week and is expected to make up for the underwhelming response to the "Star Wars" game, which was launched during the holiday season.

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Sales of Star Wars Battlefront II are also down compared to the original.

Electronic Arts has announced during its quarterly earnings conference call that Star Wars Battlefront 2 sold less than one million copies, which is less than what EA had projected sales to reach.

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Blake Jorgensen, the chief financial officer for the company, noted that the company hopes that the game will sell an additional one to three million copies within the first three months of 2018. Sales at EA's high-margin digital business rose almost 14 percent to $780 million as more gamers bought their titles online instead of purchasing physical copies from retail stores. Apparently, those new experiences will include microtransactions, with Jorgensen confirming they'll be returning to the game "in the next few months."

Wilson called the game a learning opportunity, designed with the intent of keeping the community together, adding content long after launch.

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"We never meant to build an experience that could be seen as unfair or lacking clear progression, so we removed the feature that was taking away from what fans were telling us was an otherwise great game", Wilson said.

Star Wars Battlefront 2 Sold Worse Than EA Expected