If every mutliplayer game on Xbox is suddenly split between keyboard and mouse vs. controller-only playlists, it could cut player pools into pieces, reducing matchmaking speeds. Now, Xbox' director Mike Ybarra has assured fans that they have not yet abandoned the project and that support for the #Input Devices will be coming to their consoles very soon. This is why Ybarra says that a lot if it will be "up to developer choice".
He stated "If you have a competitive game, people probably are going to want the choice to say I'll play with other keyboard and mouse people or I'll play only with controller people, or that I'll play with any of those,".
Gamers available on the Xbox One console, like Gears of War 4 is simultaneously available on Windows 10 PC as part of their cross buy offer.More news: Here's how Xbox One games will handle mouse and keyboard support
Minecraft's latest "Better Together" update beta already has some basic keyboard and mouse input support, but this seems to refer to plans for greater platform-wide support on Xbox in general.
Speaking at a panel during PAX West, Ybarra was quoted as saying, "Keyboard and mouse support is definitely coming".
Xbox One X is releasing soon and with it a lot of Xbox One's games will get visually enhanced to match the console's features. "I can't announce what that is, but soon". It's also quite interesting that this is seemingly a voluntary option, meaning gamers may still be able to play with mouse and keyboard users for the extra challenge.More news: Deondre Francois' injury ends 'Noles Playoff hopes
So while Xbox and PlayStation fans continue their talks of true 4K gaming, FPS, and overall console power, it appears that to at least some developers, the differences between the Xbox One X and the PS4 Pro aren't as significant, at least during the development process.
One might think that bringing peripheral support to Xbox One is as easy as plugging those accessories into the console, and in theory, it might be, but it's actually quite hard.
Games like Cities: Skylines would have been ported to Xbox One far quicker if the developers didn't have to rework the entire UI for controller support.More news: Don't Fall Victim To Harvey Flood Scams
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